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Thinking Toolbox : Thinker's Keys » Thinking
Toolbox
» Multiple Intelligences » Bloom's
Taxonomy » Habits of Mind »
Learning Styles
»
Six Thinking Hats »
Affective Domain »
Graphic Organisers » Ralph Pirozzo's Matrix |
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First developed by Tony Ryan,
Thinker's Keys are a set of twenty different activities designed to engage
and motivate learners in a range of thinking tasks. A range of question or task
starters are presented as keys to unlocking the analytical, critical and creative
thinking abilities of learners.
Keys include: ·
The Reverse - places words such as cannot,
never and would not in sentences eg List things you would never see in
Australia. ·
The What if - ask any what if question and
record thinking in graphic organiser ·
The Alphabet - compile a list of words from A
- Z which have relevance to a given topic or category ·
The BAR - acronym for B=bigger A=add R=remove
or replace, can be used for design related activities ·
The Construction - a problem solving task that
requires the creative use of limited quantities ·
The Disadvantages - make a list of
disadvantages for a specific object or activity ·
Different Uses - use the imagination to make a
list of different uses for everyday objects ·
The Combination - list the attributes of two unmatched
objects then combine their attributes to create a newer or better product ·
The Ridiculous - make a ridiculous statement
that would be virtually impossible to implement and then attempt to
substantiate it.
Reference:
Tony Ryan 'Thinker's Keys for Kids', 1990 (out of print) NTCF Outcome Links:
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Larapinta
Primary School, 2011 |
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